2D Art
- AnaKEI
- Jan 30, 2021
- 1 min read
2D Art done
Weapon Design

An Experiment with Isometric Room and Character

Design Choices
The character was originally intended to be a villain for a game.
As such, I chose the colours red and black as the character's main theme.
Red carries auspicious meanings in Chinese Culture while carrying a notion of blood and gore in Western Culture and Black carrying the meaning of death and emptiness in both cultures.
The room is generally decorated in a Chinese style and the character's clothes, hairstyle, shoes and props are also of Chinese Cultural Significance.
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