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2D Art

  • Writer: AnaKEI
    AnaKEI
  • Jan 30, 2021
  • 1 min read

2D Art done


Weapon Design


An Experiment with Isometric Room and Character

Design Choices

  1. The character was originally intended to be a villain for a game.

  2. As such, I chose the colours red and black as the character's main theme.

  3. Red carries auspicious meanings in Chinese Culture while carrying a notion of blood and gore in Western Culture and Black carrying the meaning of death and emptiness in both cultures.

  4. The room is generally decorated in a Chinese style and the character's clothes, hairstyle, shoes and props are also of Chinese Cultural Significance.

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